Among other things, we’re looking at average per-player credit earn rates on a daily basis, and we’ll be making constant adjustments to ensure that players have challenges that are compelling, rewarding, and of course attainable via gameplay. “The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes.Īs for cost, we selected initial values based upon data from the Open Beta and other adjustments made to milestone rewards before launch. The latest drama is over an EA rep posting a response on Reddit to the statement: “Seriously? I paid $80 to have Vader locked?” Loot boxes are bad unless they’re for a game from a company people love to slobber all over. Let’s forget the loot box drama for a second. I’m disappointed and saddened by how people are responding, as well as how badly this has devolved into a mob-like mentality of senseless groupthink. I’m disappointed in the gaming community. The drama continues as Battlefront 2 once again takes the brunt of the loot box hate. Based on what we’ve seen in the trial, this amount will make earning these heroes an achievement, but one that will be accessible for all players.” Luke Skywalker and Darth Vader will now be available for 15,000 credits Emperor Palpatine, Chewbacca, and Leia Organa for 10,000 credits and Iden at 5,000 credits. ![]() “We’re reducing the amount of credits needed to unlock the top heroes by 75%. ![]() ![]() UPDATE: 8 Minutes ago as of this writing EA published the following update to hero costs:
0 Comments
Leave a Reply. |